The people of Nova mostly live in
colossal floating cities. The cities vary between 10 and 20 kilometers in size.
The people live and work in massive halls, stacked on top of each other. Those Citizens
who don’t live in the main cities live in relatively small Satellite Towns.
These Towns are identical, save whatever damage and patchwork repairs have
accumulated over the centuries. The towns are bulb shaped with a tiered
structure on top. Citizens have covered the top of these structures with soil
and use them as terraced farms. Occasionally, farmers raise livestock; grow
trees, or some combination of the three. The farmers in these towns live under
the surface allowing them to use the whole surface for farming. The inhabitants
of the cities follow a caste system. Mobility between castes varies from city
to city. Typically, the more prosperous a city is, the less social mobility
citizens have.
The cities have some kind of
intelligence. The Priests interpret and communicate with the cities. They also
maintain the esoteric processes that keep the cities functioning, including
whatever keeps the cities afloat. They are also able to read the symbols found
in the ruins and on relics recovered from below. The skills of the Priests are a
well-kept secret; those who teach these secrets to outsiders, as well as those
who learn these skills are guilty of heresy and executed if found. The Priests
allow knowledge of how relics function and most Protectors and Scavengers have
some knowledge of how their tools work.
Protectors are the police and
armies of the cities. They are equipped with the best equipment the city can
muster including many relics. Their primary duties are keeping the peace,
finding and executing heretics, and repelling attackers and dangerous wildlife.
Scavengers and Protectors have a strong rivalry in most cities. Scavengers are
the biggest candidate for heresy as they may learn more than is allowed in
their frequent trips into the ruins. They are also a large caste of armed and
dangerous individuals and many Protectors consider them the largest threat to
peace.
Scavengers are a valued facet of life
in the cities. Poor cities value their Scavengers, as they are often the only thing
keeping them afloat, literally and figuratively. Rich cities treat their
Scavengers callously. While the relics and materials they bring from below are
valuable, expeditions are frequently an excuse to cull the population in order
to keep it sustainable. In most cities,
people of other castes (with the exception of Priests) may choose to become
Scavengers. The more desperate cities pressgang Citizens into scavenging. Rich
and/or stable cities train their Scavengers in large schools. As mentioned in
the primer, the job of the Scavengers is to climb down into the lethal fog that
covers the world’s surface and raid the ruins of the ancient world for relics
and supplies.
Priests maintain and distribute the
relics of the world below. Craftspeople are their mundane counterparts. They
produce clothing, tools, and weapons for everyone. Traders are a subset of this
caste. This group is small in all cities and act as the intermediary between
the Citizens and the Nomads.
Labourers are the largest of the castes.
Most of them are farmers but they also clean and care for the everyday needs of
the cities and their citizens. In the cities, Farmers tend to the massive
hydroponic farms towards the bottom of the superstructures. In the Satellite
Towns, farmers take care of everything, except maintenance. Priests
periodically visit the outlying communities to keep the Satellite towns afloat.
Nomads are the only humans that do
not live in cities or towns. They travel between communities trading Scavenged
supplies for food and services. I will cover their society in more detail in another
post.
The castes are all equal, at least
in theory. In practice, the Priests control the city with the help of the
Protectors. However, all castes are equally valued. Priests decide what the
city needs, Scavengers collect it from the ruins, and Craftspeople make the supplies
the Scavengers need. Protectors keep the city stable and Labourers supply what
everyone needs. Society would collapse with the loss of any one caste.
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